Page for weapons/devices either fitting an anti-tank, anti-personnel or anti-mechanoid role. (Or all of the aforementioned.)
- Hand thrown explosive devices. They tend not to be useful against medium armored opponents, very useful against hordes of animals or tribals. Usually cheaper to use than grenade launchers at the cost of range.
- More expensive than grenades. Very deadly against bunched up infantry. Sometimes useful against mechanoids, provided that EMP options are accessible.
Rocket launchers & Recoilless rifles
- Very useful against armor. Effectiveness against infantry depends mostly on ammo used. Usually boast a longer range than that of the grenade launcher
Towed anti tank
- Very high accuracy and damage at the cost of humongous weight.
- Higher range than the grenade launcher. Only really useful against large groups of infantry and mechanoids. (provided emp rounds are available to mortar) (Also useful against smaller groups, provided you have a spotter.)
All items (5)